Thursday, March 06, 2008

Excel as a 3-D Graphics Engine

Slashdot has a link to an article by Peter Rakos demonstrating how to use Excel to power a 3-D graphics engine.

He touches upon the paradigm shift associated with the spreadsheet dataflow programming model in comparison to traditional sequential imperative programs.

If you've been following my blog you know that my master's thesis argues that a spreadsheet model supporting various sheet calculation modes (non-blocking, blocking and asynchronous) should replace the von Neumann instruction stream as the primitive model for parallel architectures. It tingles to see someone else discovering the same.

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